The Huldrefolk are deeply connected with the magic of the woods. Thaumaturgy and Druidcraft are fun alternate versions of Prestidigitation. cantrip transmutation. You know the Druidcraft cantrip. Fairy: Small overlap with the druidcraft cantrip, but not having to wait until 8th level to be able to fly is always welcome. If you are in a world where the weather is important, this cantrip can be a lifesaver. Grasping Vines: You conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. This effect persists for 1 round. This video provides dungeon master and player advice a guides for the cantrip. This counts as a warlock cantrip for you, but doesn't count against the amount of cantrips you know. Produce Flame is great if you can't see in the dark by some other means. Druidcraft. I’ll admit, before writing this article I didn’t truly comprehend Thorn Whip’s true value and versatility. Really simple and relatively cheap. Intimidation advantage – Create the sound of a. The answer given by Shank Mugen has a larger number of cantrips but with a sacrifice in other areas. Fey Presence. It’d also be good for starting and putting out campfires while exploring the great outdoors. In order to cycle through all 19 Cantrips that an Artificer may prepare, they would need to rest 19 times in 7 days, averaging to about 3 rests per day. Note that the damage these Cantrips deal is. D&D often deals with dungeons, caves, and adventuring during the night. Range: 30 feet. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint order of skunk. Let’s start off with the basic mechanics of the Druidcraftcantrip: School: Transmutation Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Classes:Druid When cast, this spell allows the druid to invoke the spirits of nature to create a variety of small effects within range: 1. Galsariad Ardyth (Tier 2)Guidance is one of the best Cantrips in the game and always worth a pick if you care about supporting your party this way. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of this elven martial tradition. I want to use druid craft to make mushroom spores bloom. After playing 4-5 months as a fighter in my campaign, I'm going back to my cleric character. 60f range 1d6 and if they fail a con save they get disadvantage on their next weapon attack which is always. With just a little creativity afterthought spells can be a surprising asset. In particular you can get an accurate 24 hour weather forecast and that’s great. Spells. The verbal component is "Whispering to the spirits of nature". What’s your. And druids get Cantrip Versatility: Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class’s Spellcasting feature with another. Compendium - Sources->Basic Rules. Option 1 is the way most people do the spell. The fact that you can get so much utility out of a spell that requires no spell slots and only needs verbal and somatic components makes it an extremely valuable and fun tool for the imaginative spellcaster. Additionally, Druid's wildshape has nigh-endless out-of-combat potential (like. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Step 3: Plant Sprouts. Druidcraft DnD 5e Guide. You instantly light or snuff out a candle, a torch, or a small campfire. The spell implies no damage but the. Cast Druidcraft to quickly put out that fire so your team does not get discovered. If you already have one of these cantrips, then, when you cast that cantrip during the season it is active, you may reroll any damage roll from the spell once each casting and take the. If the attack hits, the creature takes 1d6. Wondrous Item, Rare (requires attunement) Mask of vines that wrap around the user's head and create an attunement to nearby vegetation. Every creature in the sphere (excluding you) must succeed on. He may have a slightly upgraded version that gives the whole druidcraft cantrip, or he may have just the flower bit as a flavor thing from having been relatively close to Keyleth compared to most Ashari* or from having tried to train under her. You know the druidcraft cantrip. Duration: Instantaneous. Druidcraft's is 30'. They gain the ability to cast the Druidcraft cantrip and the Faerie Fire spell. Casting Time. I think level 6 or 7 would've been a better time to get the third cantrip. Wisdom is your spellcasting ability for it. Gentle Repose: Extremely. Source: Player’s Handbook. If you get this far, you can plant the sprouts in fertile soil and care. Step 4. The Druid list on the other hand has a few attack options in it, so it would probably be of more help to the Ranger than the Paladin would benefit. The other option would be to make a homebrew feat or item that grants it. ) Druidcraft. Wisdom is your spellcasting ability. There’s a wide range of little druid spells you can be using that will be excellent tools in your arsenal of tricks and attacks. Arcane Technique. “Create a harmless…Transmutation cantrip. Druidcraft is a handy cantrip in D&D 5e. Giving Cantrip to all characters. spell attacks). Druidcraft 10/10 most op cantrip in game, literally can be used as part of a 2/day oracle. Your Constitution score increases by 1. 3rd level; Blindness/Deafness: Very effective debuff that doesn’t require concentration. Timberwalk. You know the druidcraft cantrip. ago. Our Top 10 Best Druid Cantrips 5E. . Out of Combat - Guidance is arguably the best out of combat cantrip in the game. Stretching Further : If your goal is "cast a ton of weaker spells" and you simply expressed that as "have more cantrips", then I recommend you take. Generally things that predict future events don't take the potential casting of additional spells into consideration for what they predict as the outcome. . Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Steward of the. Bad specific smell might warn them of a trap or ambush. This cape is made of colorful, aromatic petals. BG3: (Druidcraft) After harvesting a plant based material component or crafting material from the ground, you can use this cantrip to cause it to produce one more of the same type of material, doubling the amount of materials you can harvest from these sources. Given the low damage of cantrips in general, a debuff is far more valuable. Once you use either spell via this trait, you cannot use it again until you finish a long rest. Transmutation cantrip. ago. Thanks for your input!! Reply. Druidcraft is kinda more for RP and the like, so depends if that matches your playstyle. I'm playing a druid…Wild Elf Subrace Traits. He has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame (see “Actions” below), thaumaturgy 1st level (3 slots): command, detect evil and good, sanctuarySacred Flame. Etc. All four lights can be combined to make an illuminated humanoid figure. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. Components: Verbal, Somatic. Druidcraft is ok. There are 18 total. You'll want a ranged damage cantrip, a melee cantrip, druidcraft, and some utility. It’s such an amazing RP cantrip but druids really need the cantrip power to get through the first few levels where slots and wild shapes are scarce. Whenever my druid talks about "his people. Between the other two, it is more of a question as to whether the player wishes to be a more aggressive and fighting type Druid with the Thorn Whip or more of a distanced spell caster with Produce Flame. Guidance. so, with the survey now open, i thought it would be a good idea to make sure everyone's on the same page about one thing: UA8 Friends is better than 2014 Friends. billybummler • 4 yr. Thaumaturgy is ominous, Druidcraft is serene, Prestidigitation is a magical charm. That said, Druidcraft does actually have one deceptively powerful effect for a cantrip, which is predicting the weather; not every campaign will fully take advantage of weather and its detrimental effects (which is a shame), but you can fish for it by using the cantrip regularly (or agreeing with your DM that it's an automatic part of any long. Druidcraft takes care of all the tiny effects you will need to be creative. Druidcraft. See full list on thedungeonrats. Prerequisite: druidcraft cantrip. Players can create one of the following effects: Create a tiny harmless sensory effect that predicts the weather for the player's. Let’s look at a simple and too-often ignored cantrip Druidcraft. Compendium. While you wear this cape, you can cast the druidcraft cantrip at will, and creatures with a sense of smell make attacks of opportunity against. Toll The Dead 5eOr maybe take away flight, and the druidcraft cantrip feature thing and give them the halfling luck thing. Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: * You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. CLERIC. Ability Score Increase. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. thank you for coming to my Ted talk. This effect persists for 1 round. Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. (Cantrip). (And the most generally useful out of combat cantrip too. If you are in a world where the weather is important, this cantrip can be a lifesaver. A "utility cantrip" will be defined as, "a cantrip that is useful out of combat, with bonus points if it can also be used in combat," so to be clear: some attack cantrips do have uses out of combat (Produce Flame, Fire Bolt, etc. For instance, I think there could be a shape water/gust/druidcraft kind of. 1 Action. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. ,) have to worry about the weather. 1. They are as useful as the player is creative, so. The Arcane Archer is a subclass. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. Transmutation Cantrip Casting Time. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. This means we now can shift tactics on the fly. Range/Area: 30 feet. Definitely a good cantrip. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select. Using the druidcraft cantrip you can command a single plant, or a mass of plants (such as roots) within a 5 foot cube to move. Components: Verbal and Somatic (Movement) Druidcraft is more of a flavor cantrip than a powerful one. At the end of the day it's a cantrip. You can use the spell plant growth to grow food. At 3rd level, you can cast the Entangle spell once per long rest. i) For Manipulation: Druidcraft, Fog, Mold Earth, & Shape Water. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect: ControlDescr. Blade Ward: This is usually nothing better than Dodge, but is sometimes the best spell. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, resistance, thorn whip 1st level (4 slots): cure wounds, faerie fire, thunderwave 2nd level. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. We hope you will at least consider this cantrip when creating a druid. However, there are lots of cantrips that give some decent versatility and don't require. Arcane Archers use enchanted arrows to control, disable, and debuff their enemies. You must be a Druid become attuned to this staff. also lighting torches is very helpful especially when. To cast one of these spells, you must. He may also have taken the magic initiate feat to grab some cantrips and a spell from the druid list. Oct 11, 2014. Create Bonfire. Starting at 5th level, you can also cast the enlarge/reduce spell with this trait. Casting Time: 1 action: Range: 30 feet: Components: V, S: Duration: Instantaneous: Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. . At 1st level, you know the druidcraft cantrip. Custom backgrounds granting cantrips. Druidcraft takes care of all the tiny effects you will need. Its spellcasting ability is Wisdom (spell save DC 12, +4; {"diceNotation":"1d20+4","rollType. Fairy The Feywild is home to many fantastic peoples, including fairies. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect: ControlDescr. Whatever you do, be consistent in your ruling. On the other hand, Druidcraft is a very nice thing, too. Their Speech of Beast and Leaf, bonus to WIS, and extra spells are extremely synergistic. Shillelagh is purely a combat spell, but it would most likely come. If I don't have darkvision, definitely Produce Flame. Druidcraft has some more role play situations being able to grow plants for personal use or whatever. Druidcraft: a transmutation cantrip with a range of 30 feet. TIMESTAMPS0:00 Druidcraft0:07 Druidcraft, Prestidigitation. Guidance, and other similar spells, or Druidcraft. On top of that we can switch forms without spending an action at the beginning of each turn. I like the idea of people being paid to run the streetlights with magic. Attack advantage for an ally – create distracting sensory effects so that an ally can land an attack. What Book Is Druidcraft In? You can find the druidcraft spell in the sourcebook of “Dungeon & Dragons Player’s Handbook” whose full details are in the book. Particularly for Thaumaturgy and Druidcraft; Prestidigitation as it is seems pretty versatile. Blindsight. I would go guidance, control flames, and thorn whip. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of seconds. Hmmm - Druidcraft is a good thought. Outside of that there's too many options to really argue for. One utility cantrip - Druidcraft or Guidance preferably. Cantrip Versatility: This optional rule provides the ability for druid to trade out a cantrip whenever they get an ASI. Quickest way. You learn one druid cantrip of your choice. Duration: Instantaneous. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or the Druidcraft cantrip. Though both Druidcraft and Prestidigitation can potentially make for some fun roleplaying opportunities. You had it right that Plant Growth is what is needed (at. Golden Wind Prerequisite. The answer given by David Coffron is more thorough with what cantrips to fetch. Rabid squirrel, rattlesnake, crow caws, etc. $4. 3) druidcraft: ton of roleplay potential. The effect might. That said, in my experience Healing word is the best healing spell in the game until heal comes about, since the rules only require 1 hp to get up from unconcious and healing 15 hm doesnt do much anyway (cure light wounds). I want to make a high magic world and I thought about giving each PC ane free Cantrip. I am wondering whether you could use that effect to grow food (ex: grass) for an herbivorous animal (ex: donkey), provided that you have a fertile enough ground and the required seeds (that you simply want to. The rules for Control Flames in DnD 5e are as follows: Control Flames can work on SOME fires caused by spells. Persuasion advantage – Create a soothing and calm ASMR effect while speaking to someone. Frost bite is what I’d argue is the best Druid damage cantrip. Step 5. Vehicles. Druid cantrip options are less good then most other full casters. Casting Time: 1 action. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. You regain the ability to cast these spells when you finish a long rest. This is an update of my previous answer. Druidcraft has some more role play situations being able to grow plants for personal use or whatever. If the PCs can use Druidcraft to blind an opponent, then so can an NPC's minion acolyte. Decide what you think you'll want to do in combat and choose your cantrip(s) to suit that at level 1. Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The cantrip allows druids to subtly manipulate the natural world around them. Mending: Hard to predict how useful it is, kind of depends if your DM bother with having broken things lying here and there. 1. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of. -Druids and Rangers get Druidcraft. When you reach 3rd level, you can cast the Sleep spell as a 2nd-level spell once with this trait, and you regain the ability to cast it this way when you finish a long rest. Casting Time: 1 action. As a reminder, it's a Druid cantrip with a 1 action casting time, a range of 30 feet, and Verbal and Somatic components. Spells you cast do not require verbal components, spells with a range of touch have a range of 5 feet when you cast them, and you can use your pot as a spellcasting focus for your spells. For the most part, we’ve shied away from choosing utility cantrips in this article because their selection in a cantrip slot seems self-evident. It has some niche uses that make you feel great when. Druidcraft Transmutation cantrip: Casting time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Not to mention you can reduce yourself to finally be tiny-sized (at least for a minute). 1. Druidcraft. Casting time: 1 Action. Starting at 3rd level, you can cast the faerie fire spell with this trait. Circle of the Moon. From minor earthquakes to door-slam knockouts, there’s a ton of fun to be had with Thaumaturgy — all while proving that your divine credentials are totally legit. sorcerer wizard. Shadowdweller00 Adventurer. Useless? I would argue druid craft is better for druids . I feel she should pick one the elemental utility cantrips: [Mold Earth], [Shape Water], or [Control Flames], but which one?. Poison Spray. Duration: Instantaneous. Indoing so making an attack that at first. Edit: Shillelagh is a great cantrip, but I assumed we were considering a monoclassed Druid, where it is a pretty bad cantrip starting at level 5. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. Druidcraft : This spell is profoundly disappointing. Components: V, S. This effect persists for 1 round. This cantrip because extremely effective when fighting undead creatures. For Druidcraft I have the following Druidcraft. The verbal component is "Whispering to the spirits of nature". Maybe they know Druidcraft because they come from a long line of gardeners. 2- Stealth Communication: After setting up with your party some ground rules, you can use the cantrip to create harmless sensory effects to give them quick messages. For example, I probably wouldn't take Druidcraft in addition to Prestidigitation and Thaumaturgy, but maybe your character has a compelling reason to have it. Step 3. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of this elven martial tradition. Inner sun. Damn, I forgot to mention Druidcraft as well. Harmless ‘natural’ sensory effect in a 5’ cube. At early levels, it's only a 5% reduced chance to hit, but before the cantrip damage stacks too high, it's going to fall to a 15% reduced chance to hit, compared to wisdom spells. Use druid craft cantrip to increase their ability to fruit. Wisdom is your spellcasting ability for these spells. Using the point buy system and Tiefling as a starting race you can get 36 cantrips, 2 ASI to. Range/Area: 30 feet. Presdigitation for druids. Would help those Rogues out from time to time with disarming a trap or picking a lock for example. For Circle of Moon, we recommend Primal Savagery. Then you have a bag of seeds on you for a plant you need. Vicious Mockery-The bread and butter of the bard. Firbolg. I really like druidcraft (and Thaumaturgy and prestidigitation) but it is largely useless. A lot of your selections are going to come down to your character choices. Transmutation cantrip. Cantrips can be cast an unlimited number of times a day. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). Druidcraft. You instantly light or snuff out a candle, a torch, or a small campfire. Now normally when I play casters I take the one flavor cantrip (thaumaturgy and prestidigitation) so when playing…You can control and change precipitation, wind strength and direction, and temperature for the 8 hour duration. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound. Is Druidcraft Cantrip Spell? Yes. Unfortunately, it works on Constitution saving throws, and those tend to be relatively high. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or Druidcraft cantrip. Druidcraft. Speed. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Mold Earth also have tons of use for infiltration. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. Once you reach 3rd level you can cast the entangle spell once per day as a 2nd-level spell. bard. Druidcraft. Message. Druidcraft is spell exclusive to Druids, and it’s a cantrip, so, yes, all Druid’s should take it. While they can only cast Faerie Fire once per long rest, it's added to their list of known spells if they have any other spell slots. Your Wisdom score increases by 1. It has a wide range of uses. 3. You create a ghostly, skeletal hand in the space of a creature within range. imo, they need to add something to a lot of the cantrip list, or just give access to "minor magic" as a thing all spellcasters get, to be able to have cool effects, without sacrificing mechanical power/balance. For Light vs. Lemons can be preserved in salt water and spices, to add a lovely flavour to stews etc. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24. Arcane ShotLighted arrows became a vital part of the defenders' ability to shoot back against the orc archers. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect:. Whether or not Druidcraft is given free or not it can be a useful cantrip as thalmin demonstrated above. Druidcraft Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within Otherwise I would consider Druidcraft, Mending and Guidance is probably the optimal choice, but honestly the least fun to play with. Long-time lurker, first-time poster. The only non-combat utility this subclass gets is in the Prestidigitation or Druidcraft cantrip. Ability Score Increase. Because Druidcraft should work on most seeds and berries contain seeds, this should work. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. Druidcraft (Cantrip) Potentially a quick, effective method of harvesting crops (very crop-dependent) Growing Conditions. By level 10, they will also have a 3rd cantrip along with mage hand. Instantly make. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can't cast that spell with it again until you finish a long rest. You know the Druidcraft cantrip. Arcane ShotCantrip Spells in Baldur's Gate 3 covers the most basic and easy spells Characters can use. Maybe they know Light because their family works for the city keeping the lights on at night. A hit does 1d6 piercing damage and allows you to pull the target 10 feet toward you. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. 09 May. Range: 30 feet. P. Guidance makes you generally better at everything you can take a few seconds to pray about. Plus the Invocation help buff EB and help with your lack of spells. Druidcraft has the ability to predict the weather for the next 24 hours. “Thaumaturgy” is a cantrip or 0 level spell. With it, you can do any of the four following things: 1) Create a tiny, harmless sensory. It does less than Prestidigitation and Thaumaturgy, and the unique things that it does are really unappealing. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. As a warlock, I'll pact of the tome thaumaturgy any day over druidcraft. Range: 30 feet. Prestidigitation is a cantrip from the transmutation school. V, S. 95. Last edited by Flare76: May 2, 2021. . You cause harmless tremors in the ground for 1 minute. From Player's Handbook, page 236. School: Transmutation. I made a necro-muleteer who uses the Gust cantrip to blow the stench of his undead mules away from those who might be offended by it. The primal magic equivalent of spells like Thaumaturgy and Prestidigitation, Druidcraft is a great all-around cantrip. The target must succeed on a DC 13 Dexterity. That. this is why I carry seeds in my druid bag . Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. Rune Knight gets a relevant Tool Proficiency, up to 5 Rune Passives and Giant's Might Arcane Archer gets to play with 9/12 of its tiny list of. Forums. You know the light cantrip. Yes indeed. The Order of the Pixie Spellcasting table shows how many spell slots you have to cast your Druid spells of 1st level and higher. Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. Or just add a dummy extra feat in the feat window. Items. Components. FateFormedd • 4 yr. Like all things divination, it is up to the Dungeon Master to determine the exact results of the spell and the effects of the sensor. These uses include:Let's talk about Druidcraft, and the many creative uses for that spell. It depends on how relevant darkness is to your campaign. Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. Toll of the Dead. An okay cantrip coupled with two solid spells that can also be recast using normal spell slots is a lot for one ancestry feature. Strong Wind A flying creature in a strong wind…Get on the stack. Part of the design philosophy I used, is that (almost) only full casters get damaging cantips for free, but I'm willing to make exceptions that have good reasoning. ago. It moves up the damage scale like other cantrips, but requires a save rather than a ranged attack, unlike most other cantrip attacks. Cantrip Details. Druidcraft CANTRIP. Goes for most suggested purposes under that topic. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. Full Caster Bonus Cantrip 3. IMPROVED DRUIDCRAFT: Simple, flavorful, and its the base for the archetype, however, i dont think you need to tie it into the Druidcraft cantrip, just the base ability to produce these crystals which fuel the subclass should be enough on it's own, but its a minor thing than wont break the game if it stays how it is. As you level, you'll pick up two additional spells, faerie fire and enlarge/reduce. Halfling Nimbleness: I can move through the space of any creature that is of a size larger than me. then made a botanical shop selling all sorts of exotic plants and fugus's from the feywild to people on the material plane for. this allows you to use druid spells that require plants in areas where there are none . Step 2: Use Druidcraft. It has a wide range of uses. I would go guidance, control flames, and thorn whip. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. Duration. Duration: Instantaneous. If you have arrows raining down on you, if you have multiple enemies closing in, or if one hit could kill you, then use this.